

While I encourage everyone to do their due diligence and educate themselves on the actual fascinating real stories of this period of history, I also understand that many use these games as escapist fantasies and don't feel comfortable exploring the more troubling issues that strict historical realism would bring up.īefore starting any game, I think it is always helpful to have a discussion with your group about what everyone expects and is interested in exploring, in terms of themes, historical events, and subject matter.

Obviously, the real historical west wasn't nearly as wild as fiction led many of us to believe, and was rather full of harsh realities that often go overlooked or are quickly glossed over in most stories. My hope with this conversion is to try and recapture some of that magic from our youth, adapting the world's most popular roleplaying game to create a system that is easily picked up by anyone with an interest of playing through this genre, whether familiar with D&D or brand new to it. Once upon a time, it was impossible to find someone who did not spend their childhood days pretending to be sheriffs or outlaws, riding on broomsticks standing in for horses, firing shots at our friends with finger-guns as we jumped from couches to carpets or ran through abandoned lots. The Western Frontier, long romanticized in dime store novels, radio dramas, and every other form of entertainment, holds a special place in the hearts of Americans and others who grew up on stories of cowboys riding into the sunset.
