

It allows the rest to slingshot up in the air and stay out of enemy fire for a while.

The strategy consists of dropping a few planes before the target. The slingshot approach is one of the most complex mechanics but is so powerful it had to be virtually removed. You can dart into enemy fire range and duck out to provide a smaller window of opportunity when your planes are in danger. When your planes are in the air, pressing “F” makes them fly up out of enemy ship weapon range. If you want to attack ships with AA weapons, use a modified slingshot approach and bait out enemy fire. It saddens me that they've already nerfed Hosho's torpedoes (used to be two per attack drop, now only one per drop, since they nerfed the Hosho's drop several months ago), and might nerf other CV's aerial torpedoes, merely because CV players are getting "gud" and non-CV players are crying and whining about the situation better than they play.Powerful AA enemies will be the bane of your existence.

The German CV, Manfred Von Richthofen, was least affected (but still affected) by the changes.Īs a side-effect of the AP bomb and rocket ordnance changes, I've been working to get better at using torpedoes. US Navy CV's, and the Pan-Asian Sanzang, which use Tiny Tim rockets were most severely affected. The new rocket-plane mechanics, currently in-use on the Public Test Server, have put a "delay" and a "machine-guns firing scene" in the rocket-plane attack animation sequence. The Hakuryu, because it uses AP bombs, got nerfed by the Global AP bomb nerf (as were all CV's which use AP bombs). Hakuryu and Midway have been solid performers for many months, since the CV Re-work. My current new favorite Tier-10 CV is the Manfred Von Richthofen, on the Public Test Server, at least. On the Public Test Server, I've played all the tech-tree Tier-10 CV's. Also what do you think is the best carrier line in general?
